Building the best app in the market usually represents a daunting task among millennial, even other groups that want to incorporate their knowledge into practical results. But, as some of you may already know, there’s couple of different ways one can build an app: by learning the basics of Python, Java and other coding languages; by traversing great distances with an android app maker free solution of the sort; or with challenging themselves to do something else entirely, like using an already existing template and tweaking it according to one’s needs.
In the next tutorial, we will cover the basics of building an autonomous and dynamic user interface (UI) that’s also using fragments.
Creating the interface
Creating a multi layered interface encapsulates everything that’s wrong with today’s app making: it’s either too slow, or too complex to be understood properly. If you happen to be using android app maker free choices, you should always check for UI components availability and proper integration, because not everyone has the time to swap between activities, especially if they’re juggling their activities and priorities (and that’s the case most of the time when it comes to building mobile applications for android). In this case, the best thing to do is creating modules with the help of the ‘fragment’ class, which in most cases acts like an activity that’s nested into the platform and goes onto its personal lifecycle. Similar mechanics are introduced at Appsbar, so feel free to check those too if you’re willing to save time in contemplating about the nature of mobile apps’ structure. That being said, we continue monitoring the best of what’s new in the system.
Specifying a fragment
Several options are available here also: a fragment can be specified with different combinations of objects and classes; other fragments can reside inside modifiable activities for proper screen configuration and calibration; fragments can be treated as small screen interchangeable solutions, something along the lines of Appsbar structuring and coordination, or other android app maker free software. When it comes to fragmentation and defining fragments, the dynamic user interface can also be used to optimize various screens, thus supporting even one the oldest Android version, i.e. 1.6.
For those of you not initiated into Android esoteric learnings, try to think of a fragment as a changeable element of a certain activity, which possesses its own events and inputs that can be removed or added at any given time. Good thing is that android app maker free version like this one supports any android upgrade, as stated above. Also, in order for a fragment to be put correctly, install the latest version of Android SDK and Eclipse tools (we don’t want to end up debugging the whole thing!). When this is put in place, start with creating the fragment.
The fragment class
Basically what you do here is apply the same logic and methods onto the fragment class, as well as the activity class which we’ll tackle on sometimes later. To run a fragment, use the ‘import’ command (which can be found at any android app maker free version software) and implement the paradigm to your project. Keep in mind that when creating such fragment into a project, you have to turn on the ‘oncreateView’ mode, and define the proper layout. This layout in great deal helps you tackle any upcoming challenge and extend you project beyond the boundaries of ordinary solutions and into what’s called Appsbar integration. Lifecycle callback is also a thing, since you don’t want a slow swipe to slide screen issues.
And that concludes the lesson. For more, keep following our android app maker free solutions blog and keep improving yourself to become the best!